D&D 5th Edition
Compendium
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Ogre Zombie
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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!
Traits
Undead Fortitude: If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.Actions
Morningstar: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.Attributes
AC
8
Alignment
Neutral Evil
CHA
5
CON
18
Challenge Rating
2
Condition Immunities
Poisoned
DEX
6
HP
85 (9d10+36)
INT
3
Immunities
Poison
Languages
Understands Common And Giant But Can't Speak
Passive Perception
8
Roll 0
Morningstar
1d20 + 6
2d8+4
STR
19
Saving Throws
Wis +0
Senses
Darkvision 60 Ft.
Size
Large
Speed
30 ft.
Type
undead
WIS
6
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